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v1.0.0
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Voidulator
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F = exit fullscreen · U = toggle UI · N = next scene
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Voidulator
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Room
Colors
Drag swatches to reorder layers.
Per-beam Rotation
Pulse
Duty: left = mostly dark, right = mostly light.
Beam Shapes
Click labels to reset. Flow: left=in, right=out.
Rings
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Expanding rings from their own emitters (teal dots). Lifetime in bounces: 1 = reach the wall, 2 = back through center. Range sliders pick a random value between the two markers.
Wave Field
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A real wave-equation simulation inside the room. Emitters are wave sources; click the stage to drop a ripple. Reflecting walls give resonances — try the ellipse with a source on a focus. Inspired by Nils Berglund's simulations.